this week I had an internship interview with the director @ Triumph Studios in Delft, Netherlands.
Due to the lack of finished concepts they gave me second chance to prove that my work was worthy that of a character artist. I got a little assignment from the director, which I turned into this:
finished the textures of the pirate, the reason his costume is grey because now I can make different color-versions of him :) I also modeled a gun for him because the designer added shooting to the game, now this is finished I can focus entirely on making the animations for both pirate and robot characters... *sigh*