Friday, 22 April 2011

Triumph intake

this week I had an internship interview with the director @ Triumph Studios in Delft, Netherlands.
Due to the lack of finished concepts they gave me second chance to prove that my work was worthy that of a character artist. I got a little assignment from the director, which I turned into this:


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Monday, 18 April 2011

photo study



an (fail)attempt of 30 minutes :P
used photoref: http://www.terragalleria.com/images/np-alaska/dena21065.jpeg

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keyword sketch





keywords: apple, crocodile, leather. Thanks Chris.

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Sunday, 17 April 2011






So have been relearning some anatomy stuff lately, it helped me a lot with character building.

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Saturday, 16 April 2011


quick 10 minute silhouette sketch

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a paint sketch for fun, and also practise of course...
done from memory, no ref.

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hopefully will finish this piece...
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Sunday, 10 April 2011

voila, le pirat


finished the textures of the pirate, the reason his costume is grey because now I can make different color-versions of him :) I also modeled a gun for him because the designer added shooting to the game, now this is finished I can focus entirely on making the animations for both pirate and robot characters... *sigh*

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Friday, 8 April 2011

texturing the pirate

here's a WIPshot of the texturing-progress of the pirate character. I'm quite happy with the head, let's see how it'll turn out eventually!

  
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Thursday, 7 April 2011